According to the first European virtual reality industry released by The Venture Reality Fund and France's LucidWed, the booming European virtual reality ecosystem now includes nearly 300 companies. The Venture Reality Fund, a venture capital firm based in Silicon Valley, invests primarily in augmented reality and virtual reality, but focuses on US companies. However, the company is now beginning to develop the development of the VR industry to illustrate the current state of the VR ecosystem, investment trends and growing international influence. The European VR industry is based on extensive surveys and information gathered during meetings and calls with VR ambassadors in Europe. They have confirmed and reviewed nearly 300 companies, 116 of which were included in the first release of the VR Landscape Europe. TIpatat Chennavasin, co-founder and general partner of The Venture Reality Fund, said in a statement: "The reason we chose to work with LucidWeb is that they have a large database of European VR startups and are very familiar with the European ecosystem. ." Studies have shown that the game space is the most competitive space, and many companies have received strong financial support, including CCP Games (Iceland), nDreams (UK), ResoluTIon Games (Sweden) and Solfar Studios (Iceland). There are many excellent manufacturers in the field of user input including brain-computer interface, eye movement, foot and hand input, such as the Swiss company Mindmaze. The company has completed $100 million in financing and is the number one European VR company in a single financing. In the field of 360-degree VR video capture hardware and software, two French companies VideoSTItch and GiropTIc are at the forefront. Outside of the gaming space, VR real estate is gaining growth and bringing a lot of additional revenue to online agents in Europe. Diakrit in Sweden and TheConstruct in the Netherlands are two leading companies. The French company Homido, Mindmaze and the Swedish company Starbreeze are the most advanced hardware companies developing mobile head-mounted or connected heads. European VR post-production companies that are developing 3D tools have also been favored by investors: Google acquired Irish company Thrive Audio; Facebook acquired Scotland's Two Big Ears; Snapchat acquired London's Seen/Obvious Engineering. Healthcare and fitness companies are using VR for medical training, psychotherapy (anxiety, Asperger syndrome) and physical rehabilitation. The Spanish company Psious and MDLinking in Amsterdam, the Netherlands, are among the best in the field. More than half of VR companies are located in the UK, France, Germany and Sweden. Overall, France is a leader in the VR industry in continental Europe. Jinhu Weibao Trading Co., Ltd , https://www.weibaoxd.com