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The era of 3D gaming and entertainment This year's Computex 2011 is no longer an exclusive period for NVIDIA's 3D Vision, and the 3D scene presents a flourishing situation. AMD's 3D program has also entered the user's life from the booth, Intel Intru 3D technology is also a great show in the show, and you can even see the independent graphics card brand - Mingxin, all show exclusive 3D three-dimensional solutions at this exhibition product. Although they adopt different technologies and provide different 3D effects, and have different cost performance and applicability, it is certain that, with everyone's joint promotion, 3D will inevitably become the trend of graphics cards in the next 1-2 years.
Multi-screen use of full bloom This year's graphics booths are no exception to 3D as the focus, multi-screen display is also the focus of the brand on the booth. The single-card 5-screen solution based on Eyefinity 2 technology at the Gigabyte booth gave players an unprecedented gaming experience. At the NVIDIA booth, they saw a powerful 3D surround stereoscopic 3-screen experience machine. The Yingchi booth also achieved through optimization of redesigned graphics cards. Single-card three-screen display output.
Wireless video comes into the home Since the HDMI 1.4 technical standard conference, wireless video and audio signal transmission has entered the consumer field, and the wiring problems that have plagued the long-established consumer home theater and special applications have finally been solved. In Computex 2011, various video card brands exhibited wireless video transmission solutions; the use of Intel's WIDI technology enabled interactive communication capabilities between display devices, while enabling consumers to achieve wireless video signals at a lower cost The transmission; SoTai launched the MINI-PC provides 1080P wireless video audio transmission capabilities, so that home theater completely out of the wired trouble.
The rise of the high-end market A few years ago, in the graphics industry, product homogenization was a very serious issue, and the then-completed public version was synonymous with high-end brand image and quality. With the rise of the R&D and design capabilities of major graphics card brands, consumer demand in the high-end personalized market segment has driven more and more manufacturers to invest more effort in designing R&D. In this year's Computex 2011 we saw more and more graphics card manufacturers, through the positioning of high-end personalized design products, to highlight the brand's value and advantages.
From the rise to the present day, the GPU has experienced several stages of growth, development, and maturity. As the market gradually becomes saturated, the graphics card needs to tap new technologies to bring about the growth of the brand. The 3D, multi-screen, and wireless that Computex saw on 2011 High-end four new technology trends will lead the graphics market ahead.
Computex 2011: Four Technology Trends in Graphics Development
Nearly 20 international graphics brands, hundreds of graphics products. When DIY entered the era of excess performance, GPU development began to slow down, and many of the former figures were still seen at Computex 2011. This shows that in the DIY accessories industry, the most responsive graphics card manufacturers are still fighting for tomorrow's market. What new development trends will they bring to the graphics industry in Computex 2011?